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MagicPlus v 2.0.8 with 3D audio

Monday December 1, 2025. 06:42 PM , from Gearslutz
MagicPlus – Technical Overview
MagicPlus is a fully automated mastering and spatial-audio system built around a 382-stem internal architecture.
The system regenerates the input audio before any processing, correcting phase, density, dynamics, and micro-transient structure at a level normally only possible in multitrack workflows. All regeneration and classification runs in pre-play, so the real-time path stays clean and CPU-stable.
Core Regeneration
382-stem decomposition (not spectral tricks; full micro-model separation)
Loss-repair and artifact removal
Harmonic reconstruction
Vocal and instrument micro-movement (“microbe system”) for physical realism
Silent-output consistency across devices (Living Device DNA)
Mastering Chain
AdaptiveStemCleaner (AI-aware stem repair)
Full phase alignment
Dynamic control without pumping
LUFS system with per-stem and per-output targets
UltraProMasteringEngine (final macro/mastering stage)
2-Channel 3D Spatial Engine (Spatial3D)
MagicPlus includes a complete 360° spatial engine that works from any stereo input:
3D object inference
12:1+ surround perception rendered from 2 channels
Real-time psychoacoustic direction modelling
Pressure-field engine for LF body realism
Height and rear-field reconstruction
Motion-adaptive mesh (responds to camera cuts, ambience changes, and dialogue scenes)
Device-adaptive output (mobile, laptop, TV, studio monitors, etc.)
Works for music, film, broadcast, and live sources
The spatial engine is not an “upmixer” in the traditional sense. It rebuilds the scene using the same 382-stem micro-engine used for regeneration, then re-projects it through a psychoacoustic mesh designed for 2-channel playback. The result is stable, 360° consistent localization on normal headphones and speakers without requiring Atmos or multichannel playback.
Performance
Real-time CPU < ~20–25% on Apple Silicon
Offline = full regeneration + full spatial render
No centre drift, no width instability
Sample-exact gain, stable LUFS, no limiter pumping
Use Cases
Mastering (AI-generated or human-made music)
Stereo → 360° spatial conversion
Film/TV: dialog clarity, directional accuracy, ambience reconstruction
YouTube/Twitch live broadcast (1ms latency EVP/noise-cleaner module included)
OEM integration for mobile/TV/headphones
Output
MagicPlus always produces a release-ready 2-channel master with stable translation across devices.
Spatial rendering adapts automatically to playback hardware using embedded device-DNA cues.
Mac only and only vst3

Just head over to

for sound demos and more info./ Fredrik
https://gearspace.com/board/showthread.php?t=1458426&goto=newpost
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