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Computers should not act like human beings
Wednesday December 17, 2025. 10:36 PM , from OS News
Mark Weiser has written a really interesting article about just how desirable new computing environments, like VR, “AI” agents, and so on, really are. On the topic of “AI” agents, he writes:
Take intelligent agents. The idea, as near as I can tell, is that the ideal computer should be like a human being, only more obedient. Anything so insidiously appealing should immediately give pause. Why should a computer be anything like a human being? Are airplanes like birds, typewriters like pens, alphabets like mouths, cars like horses? Are human interactions so free of trouble, misunderstandings, and ambiguity that they represent a desirable computer interface goal? Further, it takes a lot of time and attention to build and maintain a smoothly running team of people, even a pair of people. A computer that I must talk to, give commands to, or have a relationship with (much less be intimate with), is a computer that is too much the center of attention. ↫ Mark Weiser That’s one hell of a laser-focused takedown of “AI” tools in modern computing. When it comes to voice input, he argues that it’s too intrusive, too attention-grabbing, and a good tool is supposed to be the exact opposite of that. Voice input, especially when there’s other people around, puts the interface at the center of everyone‘s attention, and that’s not what you should want. With regards to virtual reality, he notes that it replaces your entire perception with nothing but interface, all around you, making it as much the center of attention as it could be. What’s most fascinating about this article and its focus on “AI” agents, virtual reality, and more, is that it was published in January 1994. All the same questions, worries, and problems in computing we deal with today, were just as much topics of debate over thirty years ago. It’s remarkable how you could copy and paste many of the paragraphs written by Weiser in 1994 into the modern day, and they’d be just applicable now as they were then. I bet many of you had no idea the quoted paragraph was over thirty years old. Mark Weiser was a visionary computer scientist, and had a long career at Xerox PARC, eventually landing him the role of Chief Technology Officer at PARC in 1996. He coined the term “ubiquitous computing” in 1988, the idea that computers are everywhere, in the form of wearables, handhelds, and larger displays – very prescient for 1988. He argued that computers should be unobtrusive, get out of your way, help you get things done that aren’t managing and shepherding the computer itself, and most of all, that computers should make users feel calm. Sadly, he passed away in 1999, at the age of 46, clearly way too early for someone with such astonishing forward-looking insight into computing. Looking at what computers have become today, and what kinds of interfaces the major technology companies are trying to shove down our throats, we clearly strayed far from Weiser’s vision. Modern computers and interfaces are the exact opposite of unobtrusive and calming, and often hinder the things you’re trying to get done more than they should. I wonder what Weiser would think about computing in 2025.
https://www.osnews.com/story/144033/computers-should-not-act-like-human-beings/
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