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New Project Brings Strong Linux Compatibility To More Classic Windows Games
Monday November 10, 2025. 11:20 PM , from Slashdot
The new project isn't the first attempt to get Direct3D 7 games running on Linux. Wine's own built-in WineD3D compatibility layer has supported D3D7 in some form or another for at least two decades now. But the new d7vk project instead branches off the existing dxvk compatibility layer, which is already used by Valve's Proton for SteamOS and which reportedly offers better performance than WineD3D on many games. D7vk project author WinterSnowfall writes that while they don't expect this new project to be upstreamed into the main dxvk in the future, the new version should have 'the same level of per application/targeted configuration profiles and fixes that you're used to seeing in dxvk proper.' And though d7vk might not perform universally better than the existing alternatives, WinterSnowfall writes that 'having more options on the table is a good thing in my book at least.' The report notes that the PC Gaming Wiki lists more than 400 games built on the aging D3D7 APIs, spanning mostly early-2000s releases but with a trickle of new titles still appearing through 2022. Notable classics include Escape from Monkey Island and Hitman: Codename 47. Read more of this story at Slashdot.
https://linux.slashdot.org/story/25/11/10/2216209/new-project-brings-strong-linux-compatibility-to-m...
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