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GOP, Dem Senators officially introduce loot box, “pay-to-win” legislation

Thursday May 23, 2019. 10:50 PM , from Ars Technica
Unlike this ceramic replica, video game loot boxes are not filled with real candy. (credit: ThinkGeek)
Weeks ago, Senator Josh Hawley (R-Mo.) released an outline for the The Protecting Children from Abusive Games Act, aimed at stopping randomized loot boxes and pay-to-win mechanics in the game industry. Today, Hawley was joined by Ed Markey (D-Mass.) and Richard Blumenthal (D-Conn.) in formally introducing that bill in the Senate, complete with an 18-page draft of its legislative text.
Perhaps the most interesting portion of the bill attempts to define so-called 'pay-to-win' mechanics in games. Those are defined broadly here as purchasable content that 'assists a user in accomplishing an achievement within the game that can otherwise be accomplished without the purchase of such transaction' or which 'permits a user to continue to access content of the game that had previously been accessible to the user but has been made inaccessible after the expiration of a timer or a number of gameplay attempts.'
For multiplayer games, this would also include any purchasable in-game content that 'from the perspective of a reasonable user, provides a competitive advantage.'
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https://arstechnica.com/?p=1510221
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