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Magic Leap hands-on: Magic, sure, but augmented reality is still a long way away from mass consumption

Friday March 29, 2019. 11:30 AM , from PC World
Here are two seemingly contradictory statements: 1) Magic Leap is really neat. 2) You absolutely should not buy one right now. Try one? Sure. But spend over $2,000 to own one yourself? Doubtful, even for early adopters and gadget geeks.Last week at the Game Developers Conference I finally had a chance to go hands-on with the Magic Leap One for the first time. Then this week, Magic Leap announced you'll be able to purchase its debut headset in certain AT&T stores starting in April, crossing from a niche product intended for developers to a (somewhat) consumer-facing product.Obviously Magic Leap didn't intend for that timing to line up per se, but it did. Thus what was initially intended to be a few scattered thoughts about my demo now doubles as an informal purchasing recommendation. The short version: Augmented reality still isn't ready for the masses—and it won't be for a while.To read this article in full, please click here
https://www.pcworld.com/article/3384701/magic-leap-hands-on-augmented-reality.html#tk.rss_all
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