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The Division 2 hands-on: From the White House to the Air and Space Museum and back again

Monday February 4, 2019. 06:00 PM , from PC World
A lot has changed in three years. Funny, to think that “Games-as-a-Service” barely existed when The Division released in 2016, confined mostly to MMOs and a few ahead-of-the-curve experiments like Destiny. Now in 2019 seemingly every game is a service, and Ubisoft’s most of all. That makes it somewhat interesting to circle back to The Division 2, to see where lessons have been learned—and where they haven’t.As with any of these sprawling live games, it’s hard to draw any hard conclusions pre-release. Ubisoft’s given us a fair shot though: Last week we went hands-on with The Division 2 for more than six hours, covering the beginning hours of the game as well as a single end-game mission. My takeaway? There’s certainly a lot to do this time, even if the quality seems mixed.To read this article in full, please click here
https://www.pcworld.com/article/3336922/gaming/the-division-2-hands-on.html#tk.rss_all
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