A bewildered, far-from-conclusive look at the state of public gaming in Tokyo
Tuesday January 1, 2019. 02:30 PM , from Ars Technica
TOKYO—I'm not sure how much of my life has included dreams of traveling to Japan, but I know it's a majority. I'm a child of the '80s who grew up pledging allegiance to Japanese video game makers while drooling over the arcade and console games that that nation not only produced, but often had early or exclusive dibs on. Some day, I told myself, I'd go to that magical place.
That dream came true in October, and my two-week vacation included no shortage of time spent playing and checking out video games. As this was a vacation, however, I also made room for a lot of other fun diversions: temple and castle visits, prestigious tea-tastings, gorgeous museums, and om-nom-nomming on unbelievable food. (I've already chronicled one food-related discovery I made in Osaka.)
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