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Darksiders III review: A slightly disappointing sequel that hopefully merits another

Tuesday November 27, 2018. 02:00 PM , from PC World
'Is it possible to die of boredom?' It's one of the earliest lines in Darksiders III, and for a while there at the start I thought I might find out the answer. There's no getting around it: The early hours of Darksiders III are slooow, a massive misstep from a series that opened in 2010 by calling down the capital-A Apocalypse and turning Earth to ruins.But stick with it. While Darksiders III never quite finds its footing, its knack for level design and neat abilities might win you over by the end—even if both are a bit too obviously constrained by the small scope of this adventure.Fury's road
It's been six long years since the release of Darksiders II, and part of me is happy to see a sequel at all. When THQ collapsed it seemed that might bring about a premature end to the promising series—and for a long time it did, Vigil's pulpy universe of angels and demons left eternally at war, various conspiracies and cliffhangers forever unresolved.To read this article in full, please click here
https://www.pcworld.com/article/3324242/gaming/darksiders-iii-review.html#tk.rss_all
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